.NET Framework Frequently Asked Questions
1. Introduction
1.1 What is .NET?
That's difficult to sum up in a sentence. According to Microsoft, .NET is a "revolutionary new platform, built on open Internet protocols and standards, with tools and services that meld computing and communications in new ways".
A more practical definition would be that .NET is a new environment for developing and running software applications, featuring ease of development of web-based services, rich standard run-time services available to components written in a variety of programming languages, and inter-language and inter-machine interoperability.
Note that when the term ".NET" is used in this FAQ it refers only to the new .NET runtime and associated technologies. This is sometimes called the ".NET Framework". This FAQ does NOT cover any of the various other existing and new products/technologies that Microsoft are attaching the .NET name to (e.g. SQL Server.NET).
1.2 Does .NET only apply to people building web-sites?
No. If you write any Windows software (using ATL/COM, MFC, VB, or even raw Win32), .NET may offer a viable alternative (or addition) to the way you do things currently. Of course, if you do develop web sites, then .NET has lots to interest you - not least ASP.NET.
1.3 When was .NET announced?
Bill Gates delivered a keynote at Forum 2000, held June 22, 2000, outlining the .NET 'vision'. The July 2000 PDC had a number of sessions on .NET technology, and delegates were given CDs containing a pre-release version of the .NET framework/SDK and Visual Studio.NET.
1.4 When was the first version of .NET released?
The final version of the 1.0 SDK and runtime was made publicly available around 6pm PST on 15-Jan-2002. At the same time, the final version of Visual Studio.NET was made available to MSDN subscribers.
1.5 What tools can I use to develop .NET applications?
There are a number of tools, described here in ascending order of cost:
• .NET Framework SDK: The SDK is free and includes command-line compilers for C++, C#, and VB.NET and various other utilities to aid development.
• ASP.NET Web Matrix: This is a free ASP.NET development environment from Microsoft. As well as a GUI development environment, the download includes a simple web server that can be used instead of IIS to host ASP.NET apps. This opens up ASP.NET development to users of Windows XP Home Edition, which cannot run IIS.
• Microsoft Visual C# .NET Standard 2003: This is a cheap (around $100) version of Visual Studio limited to one language and also with limited wizard support. For example, there's no wizard support for class libraries or custom UI controls. Useful for beginners to learn with, or for savvy developers who can work around the deficiencies in the supplied wizards. As well as C#, there are VB.NET and C++ versions.
• Microsoft Visual Studio.NET Professional 2003: If you have a license for Visual Studio 6.0, you can get the upgrade. You can also upgrade from VS.NET 2002 for a token $30. Visual Studio.NET includes support for all the MS languages (C#, C++, VB.NET) and has extensive wizard support.
At the top end of the price spectrum are the Visual Studio.NET 2003 Enterprise and Enterprise Architect editions. These offer extra features such as Visual Sourcesafe (version control), and performance and analysis tools. Check out the Visual Studio.NET Feature Comparison at http://msdn.microsoft.com/vstudio/howtobuy/choosing.asp.
1.6 What platforms does the .NET Framework run on?
The runtime supports Windows XP, Windows 2000, NT4 SP6a and Windows ME/98. Windows 95 is not supported. Some parts of the framework do not work on all platforms - for example, ASP.NET is only supported on Windows XP and Windows 2000. Windows 98/ME cannot be used for development.
IIS is not supported on Windows XP Home Edition, and so cannot be used to host ASP.NET. However, the ASP.NET Web Matrix web server does run on XP Home.
The Mono project is attempting to implement the .NET framework on Linux.
1.7 What languages does the .NET Framework support?
MS provides compilers for C#, C++, VB and JScript. Other vendors have announced that they intend to develop .NET compilers for languages such as COBOL, Eiffel, Perl, Smalltalk and Python.
1.8 Will the .NET Framework go through a standardisation process?
From http://msdn.microsoft.com/net/ecma/: "On December 13, 2001, the ECMA General Assembly ratified the C# and common language infrastructure (CLI) specifications into international standards. The ECMA standards will be known as ECMA-334 (C#) and ECMA-335 (the CLI)."
2. Basic terminology
2.1 What is the CLR?
CLR = Common Language Runtime. The CLR is a set of standard resources that (in theory) any .NET program can take advantage of, regardless of programming language. Robert Schmidt (Microsoft) lists the following CLR resources in his MSDN PDC# article:
• Object-oriented programming model (inheritance, polymorphism, exception handling, garbage collection)
• Security model
• Type system
• All .NET base classes
• Many .NET framework classes
• Development, debugging, and profiling tools
• Execution and code management
• IL-to-native translators and optimizers
What this means is that in the .NET world, different programming languages will be more equal in capability than they have ever been before, although clearly not all languages will support all CLR services.
2.2 What is the CTS?
CTS = Common Type System. This is the range of types that the .NET runtime understands, and therefore that .NET applications can use. However note that not all .NET languages will support all the types in the CTS. The CTS is a superset of the CLS.
2.3 What is the CLS?
CLS = Common Language Specification. This is a subset of the CTS which all .NET languages are expected to support. The idea is that any program which uses CLS-compliant types can interoperate with any .NET program written in any language.
In theory this allows very tight interop between different .NET languages - for example allowing a C# class to inherit from a VB class.
2.4 What is IL?
IL = Intermediate Language. Also known as MSIL (Microsoft Intermediate Language) or CIL (Common Intermediate Language). All .NET source code (of any language) is compiled to IL. The IL is then converted to machine code at the point where the software is installed, or at run-time by a Just-In-Time (JIT) compiler.
2.5 What is C#?
C# is a new language designed by Microsoft to work with the .NET framework. In their "Introduction to C#" whitepaper, Microsoft describe C# as follows:
"C# is a simple, modern, object oriented, and type-safe programming language derived from C and C++. C# (pronounced “C sharp”) is firmly planted in the C and C++ family tree of languages, and will immediately be familiar to C and C++ programmers. C# aims to combine the high productivity of Visual Basic and the raw power of C++."
Substitute 'Java' for 'C#' in the quote above, and you'll see that the statement still works pretty well :-).
If you are a C++ programmer, you might like to check out my C# FAQ.
2.6 What does 'managed' mean in the .NET context?
The term 'managed' is the cause of much confusion. It is used in various places within .NET, meaning slightly different things.
Managed code: The .NET framework provides several core run-time services to the programs that run within it - for example exception handling and security. For these services to work, the code must provide a minimum level of information to the runtime. Such code is called managed code. All C# and Visual Basic.NET code is managed by default. VS7 C++ code is not managed by default, but the compiler can produce managed code by specifying a command-line switch (/com+).
Managed data: This is data that is allocated and de-allocated by the .NET runtime's garbage collector. C# and VB.NET data is always managed. VS7 C++ data is unmanaged by default, even when using the /com+ switch, but it can be marked as managed using the __gc keyword.
Managed classes: This is usually referred to in the context of Managed Extensions (ME) for C++. When using ME C++, a class can be marked with the __gc keyword. As the name suggests, this means that the memory for instances of the class is managed by the garbage collector, but it also means more than that. The class becomes a fully paid-up member of the .NET community with the benefits and restrictions that brings. An example of a benefit is proper interop with classes written in other languages - for example, a managed C++ class can inherit from a VB class. An example of a restriction is that a managed class can only inherit from one base class.
2.7 What is reflection?
All .NET compilers produce metadata about the types defined in the modules they produce. This metadata is packaged along with the module (modules in turn are packaged together in assemblies), and can be accessed by a mechanism called reflection. The System.Reflection namespace contains classes that can be used to interrogate the types for a module/assembly.
Using reflection to access .NET metadata is very similar to using ITypeLib/ITypeInfo to access type library data in COM, and it is used for similar purposes - e.g. determining data type sizes for marshaling data across context/process/machine boundaries.
Reflection can also be used to dynamically invoke methods (see System.Type.InvokeMember), or even create types dynamically at run-time (see System.Reflection.Emit.TypeBuilder).
3. Assemblies
3.1 What is an assembly?
An assembly is sometimes described as a logical .EXE or .DLL, and can be an application (with a main entry point) or a library. An assembly consists of one or more files (dlls, exes, html files etc), and represents a group of resources, type definitions, and implementations of those types. An assembly may also contain references to other assemblies. These resources, types and references are described in a block of data called a manifest. The manifest is part of the assembly, thus making the assembly self-describing.
An important aspect of assemblies is that they are part of the identity of a type. The identity of a type is the assembly that houses it combined with the type name. This means, for example, that if assembly A exports a type called T, and assembly B exports a type called T, the .NET runtime sees these as two completely different types. Furthermore, don't get confused between assemblies and namespaces - namespaces are merely a hierarchical way of organising type names. To the runtime, type names are type names, regardless of whether namespaces are used to organise the names. It's the assembly plus the typename (regardless of whether the type name belongs to a namespace) that uniquely indentifies a type to the runtime.
Assemblies are also important in .NET with respect to security - many of the security restrictions are enforced at the assembly boundary.
Finally, assemblies are the unit of versioning in .NET - more on this below.
3.2 How can I produce an assembly?
The simplest way to produce an assembly is directly from a .NET compiler. For example, the following C# program:
public class CTest
{
public CTest()
{
System.Console.WriteLine( "Hello from CTest" );
}
}
can be compiled into a library assembly (dll) like this:
csc /t:library ctest.cs
You can then view the contents of the assembly by running the "IL Disassembler" tool that comes with the .NET SDK.
Alternatively you can compile your source into modules, and then combine the modules into an assembly using the assembly linker (al.exe). For the C# compiler, the /target:module switch is used to generate a module instead of an assembly.
3.3 What is the difference between a private assembly and a shared assembly?
• Location and visibility: A private assembly is normally used by a single application, and is stored in the application's directory, or a sub-directory beneath. A shared assembly is normally stored in the global assembly cache, which is a repository of assemblies maintained by the .NET runtime. Shared assemblies are usually libraries of code which many applications will find useful, e.g. the .NET framework classes.
• Versioning: The runtime enforces versioning constraints only on shared assemblies, not on private assemblies.
3.4 How do assemblies find each other?
By searching directory paths. There are several factors which can affect the path (such as the AppDomain host, and application configuration files), but for private assemblies the search path is normally the application's directory and its sub-directories. For shared assemblies, the search path is normally same as the private assembly path plus the shared assembly cache.
3.5 How does assembly versioning work?
Each assembly has a version number called the compatibility version. Also each reference to an assembly (from another assembly) includes both the name and version of the referenced assembly.
The version number has four numeric parts (e.g. 5.5.2.33). Assemblies with either of the first two parts different are normally viewed as incompatible. If the first two parts are the same, but the third is different, the assemblies are deemed as 'maybe compatible'. If only the fourth part is different, the assemblies are deemed compatible. However, this is just the default guideline - it is the version policy that decides to what extent these rules are enforced. The version policy can be specified via the application configuration file.
Remember: versioning is only applied to shared assemblies, not private assemblies.
1.1 What is .NET?
That's difficult to sum up in a sentence. According to Microsoft, .NET is a "revolutionary new platform, built on open Internet protocols and standards, with tools and services that meld computing and communications in new ways".
A more practical definition would be that .NET is a new environment for developing and running software applications, featuring ease of development of web-based services, rich standard run-time services available to components written in a variety of programming languages, and inter-language and inter-machine interoperability.
Note that when the term ".NET" is used in this FAQ it refers only to the new .NET runtime and associated technologies. This is sometimes called the ".NET Framework". This FAQ does NOT cover any of the various other existing and new products/technologies that Microsoft are attaching the .NET name to (e.g. SQL Server.NET).
1.2 Does .NET only apply to people building web-sites?
No. If you write any Windows software (using ATL/COM, MFC, VB, or even raw Win32), .NET may offer a viable alternative (or addition) to the way you do things currently. Of course, if you do develop web sites, then .NET has lots to interest you - not least ASP.NET.
1.3 When was .NET announced?
Bill Gates delivered a keynote at Forum 2000, held June 22, 2000, outlining the .NET 'vision'. The July 2000 PDC had a number of sessions on .NET technology, and delegates were given CDs containing a pre-release version of the .NET framework/SDK and Visual Studio.NET.
1.4 When was the first version of .NET released?
The final version of the 1.0 SDK and runtime was made publicly available around 6pm PST on 15-Jan-2002. At the same time, the final version of Visual Studio.NET was made available to MSDN subscribers.
1.5 What tools can I use to develop .NET applications?
There are a number of tools, described here in ascending order of cost:
• .NET Framework SDK: The SDK is free and includes command-line compilers for C++, C#, and VB.NET and various other utilities to aid development.
• ASP.NET Web Matrix: This is a free ASP.NET development environment from Microsoft. As well as a GUI development environment, the download includes a simple web server that can be used instead of IIS to host ASP.NET apps. This opens up ASP.NET development to users of Windows XP Home Edition, which cannot run IIS.
• Microsoft Visual C# .NET Standard 2003: This is a cheap (around $100) version of Visual Studio limited to one language and also with limited wizard support. For example, there's no wizard support for class libraries or custom UI controls. Useful for beginners to learn with, or for savvy developers who can work around the deficiencies in the supplied wizards. As well as C#, there are VB.NET and C++ versions.
• Microsoft Visual Studio.NET Professional 2003: If you have a license for Visual Studio 6.0, you can get the upgrade. You can also upgrade from VS.NET 2002 for a token $30. Visual Studio.NET includes support for all the MS languages (C#, C++, VB.NET) and has extensive wizard support.
At the top end of the price spectrum are the Visual Studio.NET 2003 Enterprise and Enterprise Architect editions. These offer extra features such as Visual Sourcesafe (version control), and performance and analysis tools. Check out the Visual Studio.NET Feature Comparison at http://msdn.microsoft.com/vstudio/howtobuy/choosing.asp.
1.6 What platforms does the .NET Framework run on?
The runtime supports Windows XP, Windows 2000, NT4 SP6a and Windows ME/98. Windows 95 is not supported. Some parts of the framework do not work on all platforms - for example, ASP.NET is only supported on Windows XP and Windows 2000. Windows 98/ME cannot be used for development.
IIS is not supported on Windows XP Home Edition, and so cannot be used to host ASP.NET. However, the ASP.NET Web Matrix web server does run on XP Home.
The Mono project is attempting to implement the .NET framework on Linux.
1.7 What languages does the .NET Framework support?
MS provides compilers for C#, C++, VB and JScript. Other vendors have announced that they intend to develop .NET compilers for languages such as COBOL, Eiffel, Perl, Smalltalk and Python.
1.8 Will the .NET Framework go through a standardisation process?
From http://msdn.microsoft.com/net/ecma/: "On December 13, 2001, the ECMA General Assembly ratified the C# and common language infrastructure (CLI) specifications into international standards. The ECMA standards will be known as ECMA-334 (C#) and ECMA-335 (the CLI)."
2. Basic terminology
2.1 What is the CLR?
CLR = Common Language Runtime. The CLR is a set of standard resources that (in theory) any .NET program can take advantage of, regardless of programming language. Robert Schmidt (Microsoft) lists the following CLR resources in his MSDN PDC# article:
• Object-oriented programming model (inheritance, polymorphism, exception handling, garbage collection)
• Security model
• Type system
• All .NET base classes
• Many .NET framework classes
• Development, debugging, and profiling tools
• Execution and code management
• IL-to-native translators and optimizers
What this means is that in the .NET world, different programming languages will be more equal in capability than they have ever been before, although clearly not all languages will support all CLR services.
2.2 What is the CTS?
CTS = Common Type System. This is the range of types that the .NET runtime understands, and therefore that .NET applications can use. However note that not all .NET languages will support all the types in the CTS. The CTS is a superset of the CLS.
2.3 What is the CLS?
CLS = Common Language Specification. This is a subset of the CTS which all .NET languages are expected to support. The idea is that any program which uses CLS-compliant types can interoperate with any .NET program written in any language.
In theory this allows very tight interop between different .NET languages - for example allowing a C# class to inherit from a VB class.
2.4 What is IL?
IL = Intermediate Language. Also known as MSIL (Microsoft Intermediate Language) or CIL (Common Intermediate Language). All .NET source code (of any language) is compiled to IL. The IL is then converted to machine code at the point where the software is installed, or at run-time by a Just-In-Time (JIT) compiler.
2.5 What is C#?
C# is a new language designed by Microsoft to work with the .NET framework. In their "Introduction to C#" whitepaper, Microsoft describe C# as follows:
"C# is a simple, modern, object oriented, and type-safe programming language derived from C and C++. C# (pronounced “C sharp”) is firmly planted in the C and C++ family tree of languages, and will immediately be familiar to C and C++ programmers. C# aims to combine the high productivity of Visual Basic and the raw power of C++."
Substitute 'Java' for 'C#' in the quote above, and you'll see that the statement still works pretty well :-).
If you are a C++ programmer, you might like to check out my C# FAQ.
2.6 What does 'managed' mean in the .NET context?
The term 'managed' is the cause of much confusion. It is used in various places within .NET, meaning slightly different things.
Managed code: The .NET framework provides several core run-time services to the programs that run within it - for example exception handling and security. For these services to work, the code must provide a minimum level of information to the runtime. Such code is called managed code. All C# and Visual Basic.NET code is managed by default. VS7 C++ code is not managed by default, but the compiler can produce managed code by specifying a command-line switch (/com+).
Managed data: This is data that is allocated and de-allocated by the .NET runtime's garbage collector. C# and VB.NET data is always managed. VS7 C++ data is unmanaged by default, even when using the /com+ switch, but it can be marked as managed using the __gc keyword.
Managed classes: This is usually referred to in the context of Managed Extensions (ME) for C++. When using ME C++, a class can be marked with the __gc keyword. As the name suggests, this means that the memory for instances of the class is managed by the garbage collector, but it also means more than that. The class becomes a fully paid-up member of the .NET community with the benefits and restrictions that brings. An example of a benefit is proper interop with classes written in other languages - for example, a managed C++ class can inherit from a VB class. An example of a restriction is that a managed class can only inherit from one base class.
2.7 What is reflection?
All .NET compilers produce metadata about the types defined in the modules they produce. This metadata is packaged along with the module (modules in turn are packaged together in assemblies), and can be accessed by a mechanism called reflection. The System.Reflection namespace contains classes that can be used to interrogate the types for a module/assembly.
Using reflection to access .NET metadata is very similar to using ITypeLib/ITypeInfo to access type library data in COM, and it is used for similar purposes - e.g. determining data type sizes for marshaling data across context/process/machine boundaries.
Reflection can also be used to dynamically invoke methods (see System.Type.InvokeMember), or even create types dynamically at run-time (see System.Reflection.Emit.TypeBuilder).
3. Assemblies
3.1 What is an assembly?
An assembly is sometimes described as a logical .EXE or .DLL, and can be an application (with a main entry point) or a library. An assembly consists of one or more files (dlls, exes, html files etc), and represents a group of resources, type definitions, and implementations of those types. An assembly may also contain references to other assemblies. These resources, types and references are described in a block of data called a manifest. The manifest is part of the assembly, thus making the assembly self-describing.
An important aspect of assemblies is that they are part of the identity of a type. The identity of a type is the assembly that houses it combined with the type name. This means, for example, that if assembly A exports a type called T, and assembly B exports a type called T, the .NET runtime sees these as two completely different types. Furthermore, don't get confused between assemblies and namespaces - namespaces are merely a hierarchical way of organising type names. To the runtime, type names are type names, regardless of whether namespaces are used to organise the names. It's the assembly plus the typename (regardless of whether the type name belongs to a namespace) that uniquely indentifies a type to the runtime.
Assemblies are also important in .NET with respect to security - many of the security restrictions are enforced at the assembly boundary.
Finally, assemblies are the unit of versioning in .NET - more on this below.
3.2 How can I produce an assembly?
The simplest way to produce an assembly is directly from a .NET compiler. For example, the following C# program:
public class CTest
{
public CTest()
{
System.Console.WriteLine( "Hello from CTest" );
}
}
can be compiled into a library assembly (dll) like this:
csc /t:library ctest.cs
You can then view the contents of the assembly by running the "IL Disassembler" tool that comes with the .NET SDK.
Alternatively you can compile your source into modules, and then combine the modules into an assembly using the assembly linker (al.exe). For the C# compiler, the /target:module switch is used to generate a module instead of an assembly.
3.3 What is the difference between a private assembly and a shared assembly?
• Location and visibility: A private assembly is normally used by a single application, and is stored in the application's directory, or a sub-directory beneath. A shared assembly is normally stored in the global assembly cache, which is a repository of assemblies maintained by the .NET runtime. Shared assemblies are usually libraries of code which many applications will find useful, e.g. the .NET framework classes.
• Versioning: The runtime enforces versioning constraints only on shared assemblies, not on private assemblies.
3.4 How do assemblies find each other?
By searching directory paths. There are several factors which can affect the path (such as the AppDomain host, and application configuration files), but for private assemblies the search path is normally the application's directory and its sub-directories. For shared assemblies, the search path is normally same as the private assembly path plus the shared assembly cache.
3.5 How does assembly versioning work?
Each assembly has a version number called the compatibility version. Also each reference to an assembly (from another assembly) includes both the name and version of the referenced assembly.
The version number has four numeric parts (e.g. 5.5.2.33). Assemblies with either of the first two parts different are normally viewed as incompatible. If the first two parts are the same, but the third is different, the assemblies are deemed as 'maybe compatible'. If only the fourth part is different, the assemblies are deemed compatible. However, this is just the default guideline - it is the version policy that decides to what extent these rules are enforced. The version policy can be specified via the application configuration file.
Remember: versioning is only applied to shared assemblies, not private assemblies.